VIRTROPOLIS VR
  • Home
  • Book Now
  • Games
  • Groups
  • Pricing
  • FAQ
Book Now

Escape The Lost Pyramid

MUST BE PLAYED IN GROUPS OF 2 OR 4 PLAYERS

Beginner/Intermediate


Egypt, 1928:

February 1928. An expedition led by Sir Beldon Frye disappears somewhere in the Sinai Peninsula. A team of four and a dozen indigenous porters. They were looking for the Lost Pyramid of Nebka… Or more precisely “something” that should have been there. They were never seen again. Using the simulation reconstructed from their DNA memory, your team will put themselves in the shoes of the explorers. Find out what happened to the expedition. And more importantly, locate what they were looking for.  In the game, teams of 2 or 4 players team up and have up to 60 minutes (15 minutes of training and 45 minutes of game time for a total Virtual Reality experience of 1 hour) to find a way out of the pyramid of Nebka. Players will live a larger-than-life adventure. An adventure that would be far too dangerous or just impossible to live in real life.

BOOK NOW

Medusa's Gate​

MUST BE PLAYED IN GROUPS OF 2 OR 4 PLAYERS

Intermediate

Ancient Greece, 445 BC:


In an age of eloquent philosophers, merciless gods, and death-promising oracles. Somewhere on the Peloponnese peninsula, in a vast Aegean coastal cave, an old artifact has been hidden. It could be the legendary ship of the Argonauts. Using the Animus simulation program and our database of recorded genetic memories, we will send you back to Greece. Find the ship, if it exists ... In the game, teams of 2 or 4 players team up and have up to 60 minutes (15 minutes of training and 45 minutes of game time for a total Virtual Reality experience of 1 hour) to complete the mission. Players will live a larger-than-life adventure. An adventure that would be far too dangerous or just impossible to live in real life.

Book Now

Christmas Story

MUST BE PLAYED IN GROUPS OF 2, 3, 4, 5, OR 6 PLAYERS

Intermediate

>North Pole


Christmas is under threat!  Santa has got caught in a blizzard, he’s lost all the presents and can’t find his way home... Only you can save Christmas. To help Santa find his house, you need to light the lights on the biggest Christmas tree in the forest. But before you do that you’ll have to get to where Santa lives in the North Pole and get everything back in order.  Find out why the magic elves don’t want to work and the presents aren’t getting to the children. And with Santa’s best reindeer hurry to revive the first Christmas tree!

 

Book Now

CyberPunk

MUST BE PLAYED IN GROUPS OF 2, 3, 4, 5, OR 6 PLAYERS

Advanced

 

22nd Century

It’s the beginning of the 22nd century. Society has collapsed amid rapid technological progress. People are modifying their own bodies extensively. Corporations are at war with one another over data, which has become the most valuable commodity on the market. Your group, made up of cyborgs equipped with special skills, has decided to steal some rare data from the archives of an influential corporation. Infiltrating the complex unnoticed, you must get to the archives and download the stack memory. But there won’t be anything easy about that.

Book Now

Signal Lost

MUST BE PLAYED IN GROUPS OF 2, 3, 4, 5, OR 6 PLAYERS

Advanced

 

Not To Distant Future:

 

The secret research station "Asgard" orbits the earth, but the contact has suddenly been lost ... A few hours ago, a strong, electromagnetic pulse was registered on "Asgard", after which the station shifted to another orbit. The station will enter the earth's atmosphere in an hour! The impact of this gigantic station on the planet surface will hit humanity hard. The goal of your anti-crisis team is to reactivate the functionality of the system to correct the orbit. What is this lifeless station and where did its crew go? It is up to you to find answers or to die in the greatest catastrophe in human history.

Book Now

Mission Sigma

MUST BE PLAYED IN GROUPS OF 2, 3, 4, 5, OR 6 PLAYERS

Beginner/Intermediate

 

Sky Scraper:

 

Secret services have tracked down and neutralized a well-known terrorist who has been hiding in a notorious neighborhood for ten years. But that's where the good news ends. As it turned out, the criminal installed a nuclear warhead with a timer on the roof of an abandoned skyscraper. He also managed to transform the building into a tower full of complicated traps and obstacles. You were recommended as a specialist in tricky cases of this kind. Together with the secret service, you have already infiltrated the courtyard. Now it's up to you. Can you avoid the traps and prevent a nuclear disaster?

Book Now

The Prison

MUST BE PLAYED IN GROUPS OF 2, 3, 4, 5, OR 6 PLAYERS

Intermediate/Advanced

 

Prison:

 

Your police force has been working against criminal gangs for years and has been very successful. The last major operation caused several corrupt police chiefs to believe it. Unfortunately, you couldn't enjoy your success for long. They were fooled and are in jail on false charges. Your friends are still free. The escape plan has been drawn up. Now you need all your courage, skill and a lot of luck so that you can break out, clean your name, and continue to fight for justice.

Sanctum

MUST BE PLAYED IN GROUPS OF 2, 3, 4, 5, OR 6 PLAYERS

Intermediate/Advanced

 

Abandoned Monastery:

 

There are dark places in the world that you should stay away from. These are the places where all of your fears can come true. You received a letter in which your older friend and companion asked for your help in many dangerous adventures. In the letter, she wrote about her investigation into the disappearance of people in the surrounding forests. You should do your investigation. Be careful because you will risk not only your life but also your souls if you encounter the ancient power that lies dormant under an old abandoned monastery. This dark sanctuary holds terrible secrets.

House Of Fear

MUST BE PLAYED IN GROUPS OF 2, 3, 4, 5, OR 6 PLAYERS

Beginner

 

Abandoned Dilapidated Cabin:

 

Night. An abandoned dilapidated cabin in the woods. Cobwebs in the corners, dust on the floor, dilapidated furniture and... not a single living soul. From the looks of it the house has long since been abandoned, but is that really the case? You try to understand what’s going on here but you understand only one thing - this house isn’t going to let you get away so easily. Looking around, you see that the doors and windows are shut, there’s no electricity, and the dying flicker of the candle is barely enough to light the murky room. To your horror, you realize that you are caught in a trap. Someone’s silhouette flashes in the dim light of the candle... Or was it a trick of the light? Are you ready to conquer your fears and delve into the secrets of the unknown?

Jungle Quest

MUST BE PLAYED IN GROUPS OF 2, 3, 4, 5, OR 6 PLAYERS

Beginner

 

Mysterious World:

 

During a walk in the park, you found a portal that leads to the mysterious world. An amazing sanctuary populated by animals appears in front of you. But how do you get back? To find the way home, you have to solve a series of puzzles and explore the mysterious world of flying islands.

(512) 300-0885
Search VirtropolisVR on Google Maps For Proper Driving Directions
Virtropolis VR

1401 S I-35 Frontage Rd #170, Round Rock, TX 78664
Round Rock, TX 78664

What Our Clients Are Saying

"A group of us did the Escape the Lost Pyramid virtual adventure last year, and it will be the standard by which I judge all VR experiences. I can't tell you how cool it was. Just like a real life escape room, you communicate with your team and work together, but the visuals were stunning, and the interactions were so much fun. You get two handheld controllers kind of like a Nintendo Wii, and you can climb, fire arrows, pick up items and throw them to your teammates...all sorts of things!  Since doing this, I've gone to other VR experiences and nothing comes close to this. Book it now."

Contact Us


Copyright © 2020 , Virtual Adventures Austin, LLC
  • Home
  • Book Now
  • Games
  • Groups
  • Pricing
  • FAQ